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authorCasey Robinson <casey@rampantmonkey.com>2017-10-25 18:05:15 +0200
committerCasey Robinson <casey@rampantmonkey.com>2017-10-25 18:05:15 +0200
commita646805f52e3265dcde806a6f45d769e59af8606 (patch)
treebd38180be0b889613acdcbdc5633804411251233
parentb0261b700dee9d4b90e322204f818c27fd6d5d5f (diff)
downloaddcphr3-meta.tar.gz
dcphr3-meta.tar.bz2
dcphr3-meta.zip
import thoughts from ulysses and notesdcphr3-meta
I have been collecting thoughts about this puzzle for a few months. Now that I am getting serious about working on this puzzle prototype It is time to use git.
-rw-r--r--dcphr3-meta/Interlocking cube puzzle ideas.md59
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diff --git a/dcphr3-meta/Interlocking cube puzzle ideas.md b/dcphr3-meta/Interlocking cube puzzle ideas.md
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+Interlocking cube puzzle ideas
+
+My goal for dcphr 3 is to structure the hunt around the interlocking cube puzzle I found online (probably will need to generate a new one). The hunt will have 4 rounds, one for each piece of the puzzle. Each round will have a mini meta which takes the answer words and constructs a produce a 3D shape (the shape of the designated cube piece).
+
+I am currently brainstorming different mechanics for constructing a 3D block from a collection of words. I would like to create a series of rules which slowly build on difficulty (adding a rule or two for each round).
+
+First idea is to model each letter as a cube and define stacking/placement rules.
+
+The second idea is to treat each letter as a face of the cube and define rules for placement and folding. This one is probably more difficult for solvers and potentially ruins the surprise reveal at the end where the side panels light up.
+
+Next step is to draw out the cross sections of each piece and count the number of cubes in each piece. This will serve as a rough complexity metric for ordering the puzzle rounds.
+
+I'd like the first to be to be a simple puzzled pint style round just on paper. Teams will then use this knowledge to build up their first piece. Then in the next round teams will use that piece to solve the puzzles. Repeat for each round.
+
+Brain dump of things that the individual pieces can do.
+- shape can block out some letters in a grid
+- at a station teams can place their cube on a of of some sort to trigger a solving mode (rfid or 433 like we were prototyping for gates of time)
+- one cube can power the others. i.e. The first cube can be the power source for the rest to cut down on size/cost
+- each piece can have a different display
+- vibration motor
+- sound
+- ultrasound depth sensor
+- magnetic field sensor
+
+Part 1:
+
+ (0). (1). (h).
+ XXXX XXX 1222
+ X 0100
+ X 0100
+ XXXX XXXX 2222
+
+
+Part 2:
+
+ (0). (1). (h).
+ XXXX X 2111
+ X X 1001
+ X X 0002
+ XXXX 1111
+
+Part 3:
+
+ (0). (1). (h).
+ XXXX XXXX 2222
+ XX X 0120
+ X 0100
+ XXXX XX X 2212
+
+
+Part 4:
+
+ (0). (1). (h).
+ XXXX 1111
+ X X 0002
+ X X 1001
+ XXXX 1111
+
+
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